Currently working on a whole bunch of different game types, including a ninja platformer, abstract RTS, necromantic tower defense and saurian space shooty-bang-bang. At least one of these games involves knocking people's heads off.
The two main projects I'm currently focusing on are SPACE REX 2 and IAAW - both are coming along nicely. SR2 is being influenced by a lot of Boards of Canada and 1970s space documentaries. IAAW is being influenced by a lot of Berlin Techno and the inner workings of our terrible bodies.
CHARRED CORPSE GUNFIGHT was my entry into LowRez Jam and is a two player wild west hellscape but done on the cheap. Play it below! You might like it! Or you might not. How should I know? What am I, your mother?